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File: flash2258_TLOK.png-(149.19KB, 972x585, TLOK.png)
2258 No. 2258 Stickied watch
I made a new game since I retired Bowser's Castle v.03. It is a sidescrolling game that is entirely unfinished, and I will not be finishing. But if u rip it, u could easily reposition the characters into any position you like, because i used the same body parts throughout.

So here it is, enjoy and share the love:
http://www.megaupload.com/?d=1LVUJYQE

I am retiring flash for good. So its only fair to share what i did do before i gave it up. Enjoy!
Expand all images
No. 2260
File: flash2260_TLOK2.png-(287.80KB, 994x589, TLOK2.png)
2260
Here's what Gameplay looks like - the limited gameplay there is in the game anyhow.
No. 2261
Thanks for the upload. Shame you're quitting flash though.
Regardless thanks for some awesome content!

I'll see if I can't decompile is and smooth it out a bit. Some of the buttons are in pretty awkward locations.
No. 2262
Cool Flash. Sucks you're leaving flash...

Would someone mind posting the .fla file for me?
I don't wanna have to download a whole program for one thing...
No. 2263
MOAR!!!!!
No. 2264
moar
No. 2265
aww man that blows that you are quitting flash =/ i really liked your work!
No. 2271
i can't make it work at all? what should Iuse to open it?

I've tried internet explorer and media player classic
No. 2272
File: flash2272_what.png-(233.36KB, 505x369, what.png)
2272
Quitting flash?

WHAT
UNACCEPTABLE
No. 2273
>>2258
So how does someone with no knowledge of flash turn this into a full fledged lesbian makeout adventure? It's only fair to tell us of course
No. 2274
hey um.. can someone post the flash on here >.< every time i try megaload it just stop the download around 200kb downloaded then when i click restart. then says it finshed uploading. but nothings done
No. 2276
File: Legend_of_Krystal.swf-(12.88MB, Legend of Krystal.swf)
2276
here ya go~
No. 2278
does anyone have the FLA of bowser's castle 0.3?
No. 2279
also why not just upload the fla too.
decompilers tend to ruin things such as fills and actionscript.
No. 2280
love the game, hope he makes more like this one
No. 2281
if he does decide to come back that is. please come back!
No. 2282
Here is the original fla file for editing and adding:
http://depositfiles.com/files/18svstq2o

I hope you guys share your work!
This game is really easy to re-animate.
Good luck, and don't forget to give yourself credit wherever u added things!
No. 2285
im sorry to hear that you are quitting flash i hope someone else will finish your work.
No. 2286
Any tips for those who want to edit this flash playshapes?
No. 2287
Making a new Sex Movie clip:
Every individual body part graphic is designed for motion tweening.
Begin with a simple standing motion in the first keyframes, then create a gap of frames between it and a second set of keyframes. Edit the second set of keyframes as your sexual position. Tween it! Then make sure the speed is what you want, then add any keyframes inbetween to tweek any body parts that aren't moving correctly. Done! move on to the next movement. Perhaps the thrust for your sexual position.

All you basically need is four main keyframe sets.
1. Standstill
2. Sexual Position start
3. Sexual Position finished thrust
4. Sexual Position start (the same as 2, so you can loop back to 2)

If this doesn't make sense, go into the fla file yourself and take a look at how I did it.
:) - again, good luck!
No. 2289
>>2287

Assuming someone has never used flash before, what programs do I need to do this?
No. 2290
Any tips for animating cum and adding new content [like characters or areas]?
No. 2292
I just want to do a bunch of Krystal edits though it seems I'm having quite a bit of trouble with it...
No. 2293
>>2289
Cause I must be having a brainfart, but I don't know how to edit the the files at all.
No. 2294
>>2293
Have you looked at the Symbols screen?
That is probably where most of the objects are.
No. 2296
thanks for posting the flash and very well done heh. wish ya wernt leaveing playshapes thought T.T any chance ya have a FA acount or something i wac watch for other work? and to all who are going to have there hand at this. why not make this thread a thread for all spinoffs of it! of if ya have a FA. just post it there and post a link to it here!
No. 2297
>>2294

I don't think you understand my question, what program, specifically, do I need to open AND edit this? I have a flv player I'm using to look at it but it dosen't have any other features besides "play, pause, foward and back"
No. 2298
could you re up your old bowser's castle here?
No. 2302
File: Untitled-2.swf-(287.72KB)
2302
Newbs:
I used Flash 8 (not player, the actual flash editing program).
It will likely baffle you, so go to youtube and take a crash course by searching tutorials on flash. OR you could copy one of the sex scenes and make a new fla out of it, and then just concern yourself with editing that, so your not overwhelmed.

New Characters:
1. Duplicate one of the Graphics such as Peach Standing, and rename it whatever u want.
2. Go into that duplicated character, then right click and duplicate ever single graphic that makes up the character, with the name of your new character rather than peach.
3. Now go ahead and double click each of the new body graphics, editing in whatever order you want (colour changing mostly, or adding tattoos and so forth, likely you'll only end up really changing the clothes and the head).

New Areas:
You could make a billion more forests, by simply copying one of the ones already existing, and reordering the trees. Thats what I did.

Cum:
Use a brush, plain white colour, on its own top layer, and use transparent overlay to draw out a seamless movement from frame to frame.

I do not have an FA account.
I think a thread to post spinoffs is a great idea, but I'm really done dealing with this project, so please be more than welcome to make your own site or thread.

And here, I almost forgot to add it. Its Batman fucking Supergirl. It uses the same body graphic template as in TLOK.
Its just one animation, and the buttons are two black circles located on the bottom left.
No. 2303
>>2297
Sorry ^^;
Yeah as stated in the comment above you need Adobe Flash 8 or one of the four CSs [Creative Suites]. Flash 8 is the cheapest of the bunch.
No. 2304
What do i use to reposition the characters?
No. 2305
>>2304
Free Transform tool [the tool that looks like a square with black dots on it] or the Arrow tool I believe works too
No. 2306
So what's the chance if people are doing spinoffs that they will take requests? Cause some of us are flash illiterate.
No. 2311
/r/ing someone to put fox in krystal's flash somehow. I need a decent ending after all.
No. 2312
I hate flash with a passion, but you're really making me want to jump back in.
In anything else, to give Krystal Peach's dress.
No. 2321
As Krystal, after the ship beginning she awakes on a bed and I have no idea what to do. Help?
No. 2322
Just use the arrow keys to move around :) hope that helps
No. 2334
You sir are a ginormous faggot. Shit games, shit stolen artwork, never finishing anything. Best you go an hero instead of just quitting
No. 2335
does anyone know were to get the song that plays when your in the dark woods?
No. 2337
Hi i have a problem with this http://depositfiles.com/files/18svstq2o what i must use program to play ;/
No. 2343
>>2337

Dude, scroll up to where FurryFanBoi posted the flash file IN THIS THREAD.

In fact, here: >>2276
No. 2344
awesome release, Too bad youre quitting. i and most probally quite some others loved your flash's for example Bowser's castle, you did some amazing work, and left your hobby of flashing with an great amount of "source" right now im already 70% done with a flash, i never thought i'd ever be able to learn to flash, but this source of yours made me learn and understand how easy it is, still requires some patience, but it is great fun. Whenever i will be releasing the flash, i will Put the full credit onto you Playshapes. and with that i also make a word to all other people who will be making flashes using your source, put your credit onto playshapes. That was my word, anyway, Many regards and thanks for the ability to pass on your amazing library of flash objects to newcomers,
- Masterious
No. 2354
could you at least finish this flash? :3c
No. 2359
i've worked with some stuff like this, so i'm going to take a crack at it and see what i can get. If it turns out good well i will post it here then continue to edit it.
No. 2363
I've started taking a look at this, am currently working on fixing bugs and tidying up the scenes that are currently there. Will hopefully be able to show the result soon!

I'm only currently looking at the actual Krystal parts of this, I may remove the peach and link parts from any updates I create, as IMO they would be better as their own games.

Anyways, many thanks for even creating this, and especially for the .fla file! Even in its incomplete and buggy form this is a fun little flash!
No. 2366
File: krystal_and_wolf.swf-(336.04KB, krystal and wolf.swf)
2366
as i promised here is a little flash i made with the krystal and the Wolf from midna source, I sure hope you all will respect it that this is the very first flash i ever made, and sure am excited to make many more. it did take some time cause i had my gf over to my house for quite some time, making it unable to continue, but here it is with full credit to playshapes!!
No. 2367
Your flash is fantastic, IMO. The only thing I feel I should point is that nothing happens when Krystal sets herself up for doggystyle. I'm not sure if you meant for it to be like that as a teaser, or if something was supposed to happen. Regardless it was a great job. Hopefully we see some of her in her armor. :3
No. 2368
>>2366

Good for a first attempt. Small tip: it'd be better to just flip instantly when she turns around, rather than the squeeze-stretch turn. Couple of small troubles with alignment, as well.
No. 2372
Is this really your first flash? Impressive. I hope we´ll see more of them soon :3

By the way, can someone tell me what other flashes than Bowser Castle and Legend of Crystal were made by Playshapes, if there are some? I want to have them all.
No. 2375
what program am i supposed you use for this?
No. 2376
yeah its not finished yet but i truely wil do finish and add more to the back ground, but thank you all so much for the heart warming comments about my first flash =)
No. 2377
you can use adobe flash CS4 professional as i use, i just use a crack for it and downloaded it from torrentzdotcom, and for everybody else feel free to give me tips and let me know when you see bugs
No. 2378
had a question for anyone who could know... i wanna know how to make an action button... like stages in a scene the ones playshapes has...
if anyone could help that would be awesome
No. 2381
don't know about the program you are using, but you should have to put in another object then set a command when ever pushed a sertain action happens (that you made) hope that helps some.
No. 2388
while I generally enjoyed and loved this
I ask, Why no a little Peach or Zelda girl-on-girl / lesbian action ;_; ?????????

This truly saddens me.
No. 2394
moar
No. 2395
File: flash2395_Arrow_keys.jpg-(49.75KB, 628x431, Arrow_keys.jpg)
2395
>>2322
Hurr Durr, not only did I somehow miss your post, but I opened this game up in Media Player Classic before catching on. I feel like an absolute moron.
No. 2401
Playshapes, is there any way we can get you to reconsider doing/completing new scenes? The playable portion of the game is wonderful!
No. 2411
File: krystal_trex_03.swf-(233.02KB, krystal trex 03.swf)
2411
More size, more fun!
No. 2413
vary nice, i think it would be better though with some penitration =3
No. 2414
also one last thing how did you get flash 8, been trying to get my hands on it but i can't. any advice????
No. 2433
I would love to see more dialogue scenes added to the Krystal portion.
No. 2435
Hey there its me again, i have been working slightly on the flash cause of real life keeping me busy, i will try to get further this evening, and maybe in a hour or 2, maybe 3 or 4 ill have this flash up and running for you guys, and remember, Its Playshapes who gave me and others the possibility, im running on his source, and am gratefully thankfull for that, Playshapes, you rule!
No. 2438
You know, this has enticed me to (maybe) learn some flash. I've practiced with it a bit, but never really made anything worthwhile.

I'll mess around with it some tonight, and will definitely post my creations.

Thanks OP.
No. 2439
>>2435
>>2438
I thank you both. This is really cool of Playshapes to share. Seeing a collaborative effort being put forth to continue the project is delightful.

Funny enough, there is also new edits appearing of the Final Fellatio flash, also starring Krystal.
No. 2441
File: Preview.swf-(122.19KB)
2441
I've been working to try and tidy up some parts of the existing game, of course the temptation to add new bits has delayed me considerably! I've opted to finalise my to-do list for now so hopefully I'll get around to showing what I've done soon!

PlayShapes if you're still reading this, what font did you use for the Dark Woods and Zora's Domain sign?

Attached is a small preview of some of the new idle sequences I've done, I'm hoping I can finish up what I'm doing soon and post a "proper" release soon, otherwise I'll throw one or two of the naughty changes up here too as previews =)
No. 2442
Oh, I forgot to note; the two characters have three distinct animations each, and randomly select which one to switch to, and how many time to repeat the action. I've done this with most characters now including General Scales and the RedEye, as well as a similar animation for Krystal when bathing.
No. 2445
>>2441

The left one looks like it's gonna take a drink and then suck his own cock.

Very nice.
No. 2447
>>2445
He had far too much to drink if that is the case.

Hurrah for more life added to this game! While I loved the remix of the Zelda theme, I enjoy playing Krystal's segment of the game.
No. 2449
Still not finished yet cause of more idea's for backgrounds and still figuring out alot, ill keep you all updated, and today will be the final update including the nearly finished flash starring Krystal and the wolf i dont remember the name of, anyhow Cheers!
No. 2450
I heard a rumor about people from Hentaipalm also working on this. Is there any chance of seeing a collaboration?
No. 2452
>>2441
>>2442
So, what's the ETA on when it will be finished? I may or may not dabble in editing parts of this as well, depending on when your version is up.
No. 2454
Is it me, or does Link look like a total douchebag?
No. 2455
>>2454
As it should be. He really needs to get a pair and fuck one of those chicks already.
No. 2459
>>2452
It's hard to say, I'm currently working on overhauling the General Scales animation a bit, and the same with a few others. If I'm optimistic I'd say end of this week but I can't say for sure.

My focus is on tidying up what's currently there, fixing bugs, and finishing off half-complete scenes; scenes which have no animation at all I'm leaving alone for the moment, so I'm not doing anything with the demon characters, my thinking is to omit them and provide some kind of temporary "end" to the game till the Dark Woods can be fleshed out.
No. 2462
>>2454
It's not just you, it is his expression, his haircut, and the darkness under his eyes. It looks like he is smoking an invisible cigarette.

>>2459
Demon characters? Man, I need to decompile this. It seems like there is an entire world unavailable in the normal version.
No. 2463
>>2462

I think the demon characters being referred to are the double cocked beasts in the Dark Forest.
No. 2465
to playshapes, if you ever do something like this in the future maybe just focus on one thing at a time? If you'd made these individual projects and just picked one to work on first you probably would have made far more progress then three tangentially related ideas at the same time.
No. 2466
>>2459

Wasn't there a design for Fox in a similar flash animation like this? I can't find it anywhere!
No. 2470
>>2466
http://fchan.us/src/s_1253091194182_BowsersCastlev0.3.swf
Made by the exact same person.
No. 2473
>>2463

Correct, inside the .fla file they are stored as the "Demon" character.

>>2466

The .fla file for Legend of Krystal actually contains the same basic character for Fox McCloud as Bowser's Castle seems to. It needs to be broken into more pieces, as currently a large part of it is joined together as a single shape but it should be usable.

Interestingly on the first screen of the Scaleskin Tavern, the Fox & Krystal animation is hidden in the background, i.e - you can't access it in-game, but it's there if you look in the .fla file. In my current working version I've removed that instance, but am keeping the pieces to one side to break apart later.

There are quite a few useful bits and pieces that PlayShapes has lying around in the .fla file that should be usable to create new scenes.
No. 2475
File: krystal_and_wolf.swf-(416.96KB, krystal and wolf.swf)
2475
my promise was a full finished flash, but still not, but here is a further preview, i added some things, removed some, corrected some animations,
Thanks for the several Tips some of you pointed me on,
here on i edited:
the blowjob scene - (extended )
Background (trees)
the Movement before krystal sets herself up for doggystyle, ( instead of a slooow stretch turn wich looked bugged its now an instant turn,) and well yeah, more animations! so enjoy, and stay tuned for updates! i want to thank everyone for the good compliments i have gotten so far, but anyhow, most of the credits go to Playshapes, as i say in every post of mine, he's the source that made it possible! so enjoy! cheers,
No. 2476
also im still not fully aware of how to make an menu to select scenes, cause this flash i made gets quite timefull it should be better to add a "menu - back - forward- skip - select scene"
if anyone can help me, that would be amazing,
No. 2477
>>2475
Did she kiss him after sucking his dick?
What a fucking BITCH.
No. 2478
>>2477 couldnt think of anything better to get into the riding position, :p
No. 2479
>>2475

You'll want to add buttons, there are some provided in the .fla PlayShapes provided. Basically when you're editing the timeline, it's possible to name some of the frames, simply select a frame, and in the properties window name it. It's usually easiest if you have a separate layer for actions and names so that they're easy to find again.

Then, after creating a button (also on a new layer is best) simply select it, open the action-script window, and enter:

on (release) { gotoAndPlay("myFrame"); }

Where "myFrame" is whatever you named the frame you want to jump to. Alternatively you can enter a number instead of the name, but I find names much easier to work with. Just enter suitable targets for your forward and back buttons, and remember to create new keyframes any time the buttons should change to a new target.

If you want to have looping "stages" as in the original flash, then simply name the start of the looping segment, then at the end the loop, create a new keyframe, select it, and in the action script window enter:

gotoAndPlay("beginningOfLoop");

Just like with the button above. This will create an infinite looping sequence, at which point you need to press a button in order to "escape" it and jump to another part of the timeline.

Hope that helps!
No. 2482
>>2459 I hope you do keep the demon characters in the game. I'd be willing to offer a bit of help with animating if needed since I've done a little bit of work in Flash.

Regardless, best of luck to you!
No. 2483
Is anyone working on the scene with Zelda? I would love to see more of that
No. 2487
>>2479 - Thank you very much for these tips, i sure will be eager to use them, and try to get the best out of it, you make an Clear tutorial and im sure it will help me amazing,
Thanks and regards!
masterious
No. 2488
>>2482

My intention isn't to remove them completely, I have some ideas for how to fit them in more coherently. It's just that my aim is to tighten up what's there into a "complete" demo of sorts, then move forward from there by completing more of the unfinished content and adding it in. If someone completes some of the demon scenes though then I'd be happy to swap them into my copy if they want!

I'll be releasing the .fla files I use for each release so they will still contain all content that came in the original PlayShapes gave out, even if I choose to omit some of it from the game proper for the time being.

I'm also hoping to put together some easier method for collaborating on this, but I'll focus on releasing what I'm doing first!
No. 2489
>>2479 so tell me if im correct,
on (release) { gotoAndPlay("myFrame"); }
is for a menu button to skip towards the named frame that is filled into "myframe"
is it also possible to use this to be activated as advance button to continue as if you were deciding to take that descision?
see it as this for example

bottle 1 ---\
bottle 2 ---=---Wich one are you going to drink?
bottle 3 ---/ [[==1==]] [[==2==]] [[==3==]]
and on that moment it would pause so you can decide wich one you'd want,
thats what im trying to figure out, for multipli animations to choose for, cause it sounds like one hell of an idea :)
Anyway thanks so much for all the help you provide, and i sure hope ill hear more from you,
regards -, masterious
No. 2491
File: flash2491_quick example.jpg-(134.05KB, 1281x1025, quick example.jpg)
2491
here's an example of an advance button i made just a second ago, its my idea of what it will look like, ill work a little on it, to make sure it gets to look "advanced"
No. 2492
>>2477

snowballing kicks ass, you balless twat.
No. 2493
>>2492
this
No. 2495
>>2489

Yeah just pop that script into each button, pointing to the relevant choice for each one. In order to get the animation to pause you'll either want to put in a loop as I described, or if you just want it to freeze you can create a keyframe where the buttons appear, and simply enter:

stop();

Which stops animation, but still allows the buttons to function =)
No. 2498
I've put together a super-basic web-site for working on this. The main page currently just has links to PlayShapes' versions of the files, but also has a mailing list, and a forum which could hopefully be used as a collaborative space.

So far there is no form of project plan, I'll post something to hopefully get the ball-rolling once I've finished what I've been tinkering with so far.

http://legendofkrystal.renara.com
No. 2501
File: flash2501_Crazed Approval1.jpg-(19.35KB, 133x200, Crazed Approval1.jpg)
2501
Awesome, a new game by Playshapes! What, he is retiring?!?! No. :(

Hey, there are people picking up this project already. One seems to know an awful lot about flash, and has already set up a website, mailing list, and forums...

Renara, are you a computer engineer?
No. 2502
Honestly I'd rather see bowser's castle finished. Too bad he abandoned that.
No. 2503
>>2498
This is brilliant, Renara! While I am extremely motivated, I'm awfully incompetent when it comes to Flash. Your forum and this thread gives me great hope. I just downloaded CS4! If there is anymore of a rundown of what us fledgling flash game devs should know, please feel free to exude your knowledge!!!
No. 2528
>>2411 i made this one, but if any one have a new idea just reply or send me them to my email.
Just i gonna make the best ideas
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